Sect Justice
The Sabbat tolerates no treachery. As any army would, the Sabbat protects its secrets with a ruthless code of justice. Final justice rests in the hands of those wronged - most packs enforce their own punishments - but truly grievous crimes against the sect are punished by the local bishop or archbishop.
Crime |
Punishment |
Treason against the sect | Torture and dismemberment, in whatever poetic fashion the "judge" decides (includes being thrown off buildings, being drawn and quartered, having limbs removed, etc...) |
Murdering a fellow Sabbat | Diablerie at the hands of the murdered vampire's pack (or a pack of an elder's choice, should the victim have been an elder) |
Deceiving Sabbat leaders | Burning or flaying |
Revealing a Sabbat secret to one outside of the Sect | Death by fire, or a Wild Hunt (pg157 of the Guide to the Sabbat) |
Failure to respond to a leader's call | Branding or mutilation (often, the vampire loses a hand) |
Striking a vampire of greater station | Blinding, mutilation (the vampire suffers several broken bones) |
Associating with Camarilla vampires | First offense: Censure Second offense: Flogging Third offense: Staking or Death |
Failure to accomplish an important mission assigned by leaders | "Sprite" punishment, generally of a humiliating nature (such as cutting off the vampire's nose, branding his forehead with an "F," dashing out his teeth, etc...) |
Displays of Cowardice | Blood Feast for fellow pack members, though the vampire is usually left undead to atone for itself later. |